Truth or Pandemic? Engagement study of an online platform and interactive game targeting COVID-19 misinformation

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Vincent Gosselin Boucher, PhD1; Juliette François-Sévigny, BA2; Catherine Cimon-Paquet, MSc3; Étienne Aumont, MSc3; Brigitte Voisard, BA3,4; Simon L. Bacon, PhD4,5; Kim L. Lavoie, PhD3,4
1- School of Kinesiology, University of British Columbia, Vancouver, BC, Canada
2- Department of Psychology, Université de Sherbrooke, Longueuil, QC, Canada
3- Department of Psychology, Université du Québec à Montréal, Montreal, QC, Canada
4- Montreal Behavioural Medicine Centre, Centre Intégré Universitaire de santé et services sociaux du Nord-de-l’Ile-de-Montréal (CIUSSSNIM), Montreal, QC, Canada
5- Department of Health, Kinesiology and Applied Physiology, Concordia University, Montreal, QC, Canada

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